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Graphics Covering everything from drivers to overclocking. If you need help with a Video Card, this is the place.

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Old December 10th, 2006   #1
 
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Default Real-Time DirectX HDR Eye Candy

Download here

I don't know if anyone has ever used this simple demo program, but I'll post it anyway. It showcases the DX9 capabilities. It lets you choose different materials, environments, etc...

I personally like the skull model:

Click the image to open in full size.

Still amazes me how far graphic cards have come, in being able to render something like this in real time.



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Old December 10th, 2006   #2
 
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Default Re: Real-Time DirectX HDR Eye Candy

Yea it's pretty crazy just wait till our kids are our age. WOW
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Old December 10th, 2006   #3
 
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Default Re: Real-Time DirectX HDR Eye Candy

Wow, looks just like a photo 8o



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Old December 10th, 2006   #4
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Default Re: Real-Time DirectX HDR Eye Candy

Yeah, RTHDRIBL is a great little app. I use it to check for video card artifacts from an overclock and monitor temperatures at full load. Have yet to see anything heat up a video card as fast as this thing does!



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Old December 10th, 2006   #5
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Default Re: Real-Time DirectX HDR Eye Candy

Wow didnt know they could do things like that yet!
 
Old December 11th, 2006   #6
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Default Re: Real-Time DirectX HDR Eye Candy

I remember trying that back when I used to have a Dell with an FX-5200. Such a neat program!



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Old December 11th, 2006   #7
 
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Default Re: Real-Time DirectX HDR Eye Candy

Wow, pretty good for a program that was made before SM3 video cards were even out!



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Old December 11th, 2006   #8
 
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Default Re: Real-Time DirectX HDR Eye Candy

Makes me wonder why I bought a SM3.0 video card in the first place, apparently HDR and all the visual bling is possible with the older cards.

EDIT:
More eye candy

Click the image to open in full size.

Click the image to open in full size.



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Last edited by pc_guy; December 11th, 2006 at 05:48.
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Old December 11th, 2006   #9
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Default Re: Real-Time DirectX HDR Eye Candy

I've been toying with this for about a year. Still pretty fun, annihilates my card however



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Old December 11th, 2006   #10
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Default Re: Real-Time DirectX HDR Eye Candy

It produces some great effects. The reason you can't see things like this in games as easily is because of the sheer multitude of objects and effects being rendered simultaneously. When that one object and a few HDR effects are all that is being rendered, even an older low end card can handle it. But when you have hundreds, sometimes thousands of objects, textures, light sources, particle effects, and everything else you see in games, it gets exponentially more complex to render.



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Last edited by drew and not u; December 11th, 2006 at 13:22.
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