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Old March 25th, 2006   #1
 
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Question, what is the big deal about having ludicrous FPS (above 30) when playing a game? Why would one need more than that?



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Old March 25th, 2006   #2
 
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Having a good FPS can meen alot in a game. I find having a low FPS screws me up in really fast firefights or things that require alot of quick movements.. Can't forget the eye candy :)
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Old March 25th, 2006   #3
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graphical detail and movement like Benvanz described are good examples.
Too few FPS can hurt gaming performance, but on the other side of the spectrum your eyes can't tell the difference at higher FPS......its purely for the benchmarking crowd



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Old March 25th, 2006   #4
 
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Well, the reason I ask is that the human eye/brain perceives fluid movement at 26 FPS to wit; your standard VHS tape that runs at 29.97 FPS.



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Old March 25th, 2006   #5
 
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Oh ok Cap, you posted as I did. Figured it was the benchmark crowd but wasn't sure.



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Old March 26th, 2006   #6
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Default Re: FPS

Quote:
Originally Posted by gwhea38411
Question, what is the big deal about having ludicrous FPS (above 30) when playing a game? Why would one need more than that?
With a low fps (such as 30), you're going to run into choppiness. The number doesn't stay static throughout a game. As you enter a scene with more characters or special effects, that number drops to accomodate the increased visuals. If you're maxing out at around 30fps, you're going to drop down to 10fps or less in some scenes, which pretty much kills your gaming experience. On the other hand, if you're maxing out around 100fps, a drop to 80fps will be seamless.

Quote:
Originally Posted by gwhea38411
Well, the reason I ask is that the human eye/brain perceives fluid movement at 26 FPS to wit; your standard VHS tape that runs at 29.97 FPS.
A misconception is to apply a number such as the above across the board. There's too many variables to make that an accurate statement and generalize it to everything the eye sees. One of the better explanations out there can be found here ----> LINK



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Old March 26th, 2006   #7
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Well said One4.
Average FPS and minimum FPS are very different things. If you had a minimun rate of 30 FPS you will be doing pretty well and you won't notice any lag or choppyness. But, like Paul said, if your average FPS is 30, that means that it is most likely dropping to levels below (and above) that and causing lag/choppyness. Prettymuch anything below 30 FPS is usually considered not to be ideal playing conditions. Some will even just flat out say that it is not playable.



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Old March 26th, 2006   #8
 
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Ok, with my new rig, and because I have a LCD that is native at 60Hz, I cannot get my FPS above 60FPS. Is there a way around that?



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Old March 27th, 2006   #9
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you can turn off V-Sync in your game and that will allow higher framerates. but keep in mind that if your framerates are too high you'll experience what is known as "tearing." basically your monitor cant keep up with the fps and youll start to see parts of the scene actually chop out. (ex when your charactor moves, you'll see your charactor just fine, but the area of land immediatly around the charactor is kind of staggered)
what game is it by the way?



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Old March 27th, 2006   #10
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Turn your refresh rate up. 60hz is too low for my liking. Although it's definately not as noticeable as on a CRT, 75hz feels better.



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