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| Gaming Strategy, RPG, or FPS...... what kind of games are you playing? |
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| | #31 | |
| Meow means woof in cat. Join Date: Oct 2006 Location: Elba, AL
Posts: 1,910
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Personally I just play on private servers so I don't have to cough up money. I'm a strategy guy, and pretty much all online strategy games online are free - they way they should be. I can see why a company would charge, they need something to cover the costs of their servers and such, but I still try to avoid subscriptions, I like to pay once and get it over with. Intel Core 2 Duo E6420 Conroe @ 2.80GHz Cooler Master GeminII - Thanks Rich and HL! GIGABYTE GA-965P-DS3 (rev. 1.3) EVGA GeForce 8800GTS 320MB @ 726/962 CORSAIR XMS2 4GB (4 x 1GB) DDR2-800 OCZ GameXStream 600W PSU Maxtor 300GB 7200RPM SATA150 16MB cache HDD Seagate 500GB 7200ROM SATA300 16mb cache HDD Sony NEC Optiarc 18X DVD±R DVD Creative Sound Blaster X-Fi XtremeMusic 7.1 ZyXel m-202 802.11g adapter Antec Nine Hundred Creative 5.1 speakers Viewsonic Optiquest q20wb 20" LCD | |
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| | #32 | ||
| Audentes Fortuna Juvat Join Date: Feb 2006 Location: Somewhere south of sanity
Posts: 1,631
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I agree, FPS are and can be a bit bland. I played FEAR and HL2 to completion, but in the end the satisfaction of beating the game was just not the same as finishing a RPG or MMO. However, playing a FPS online with other opponents, well now, that is a different story. Blackhawk Down, Battlefield 2, Delta Force 2, and other FPS type games I love to play online with other people. Who cares about storyline when you're repeatedly pwning people? Last edited by garetjax; May 16th, 2007 at 11:36. | ||
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| | #33 | |
| .. Join Date: Mar 2007
Posts: 452
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In WOW I NEVER felt like I was part of something from the storyline. It was dry and generic. In LOTRO the missions all have a strong storyline feel and draw you into the bigger tail of the war for Middleearth. Currently my Dwarf is fighting the Dourhands, a clan of dwarves that have sided with evil and have even attempted to start an elf/dwarf war. As I and my Kinsmen work through this quest series we see a bit into dwarven politics and begin to see how this could effect the war the war overall will go. Even the mundane and petty missions have a decent plot twist to them that draws you more into being a dwarf. i have not played the other races yet but my friends tell me they all do the same thing draw you into the race. WOW never was able to this, it has next to no backstory to draw you into the the bit that is there is cheesy and poorly written. Additionally I do not think it can be overstated enough the risk LOTRO took by break the typical fantasy mold and going with no true magic user. The magic user was introduced into fantasy gaming as a cheap way for power users to feel like Gods in the game. Think the silly FPS games where a single person is carrying a weapon that does nuc level damage to all it faces and has no ammo restrictions, you know the kind of games I mean. LOTRO took a huge risk cutting this out of the game but did so for the integrity of the game world. This alone, a devotion to something more than easy money but a real effort to stay within the Tolkien fiction is a HUGE departure from anything done by any gaming company with this type of play. While I will again agree that the mechanics of the game are similiar to WOW and many others, the real part of the game, the soul of the game is different from any fantasy game done to date. To say it is kidified or cloned is to do a diservice to the creators and the vision they have so well implimented as well as leave one wondering if any real play time with it has been spent. As for EQ, yes many of them are looking to leave EQ. the reason is not the game per sae, though it is dated and time for a major overhaul but rather the way Sony has ripped off it's customer base over the years and keeps doing so. | |
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| | #34 | ||
| Audentes Fortuna Juvat Join Date: Feb 2006 Location: Somewhere south of sanity
Posts: 1,631
| Quote:
Simply put, if people who play this game know anything about LOTR, they know that magic users are rare, and therefore know what to expect in the game. So no, in my opinion there was no risk associated with not offering magic users in the MMO. The developers were simply adhering to Middle Earth lore, nothing more. Quote:
1) Use the success of the Lord of the Rings trilogy to put together a MMO in the shortest time possible to get cash flowing off the LOTR name. 2) Use the success of the Lord of the Rings Trilogy in order to dissuade subscribers from buying and playing SOE's Vanguard: Saga of Heroes MMO. Basically, LOTRO feels like it was thrown together at the last minute, in order to make easy money off the LOTRO name as soon as possible. The game feels and plays like a template of any other MMO out there: the names have changed, the quest text and backstory changed and not much else. Hell, even the combat system and mechanics, I am sorry to say, is pathetic and reeks of both WoW and DnD styles. And this was an issue that was hotly discussed even while the game was still in beta (and ignored) and still went live anyway. Last edited by garetjax; May 16th, 2007 at 14:13. | ||
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